Learning to Live in a Technical World.

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High School Events Overview


 

Agriculture and Biotechnology Design
Participants (one team per chapter) conduct research on a contemporary agriculture or biotechnology problem of their choosing, document their research, and create a display.  The steps used in the solution of the problem may be student-performed research or a re-creation or simulation of research performed by the scientific community.  If appropriate, a model or prototype of the solution may be included in the display.

Architectural Model
  Participants (one individual or team per chapter) develop a set of architectural plans and related materials for an annual architectural design challenge and construct an architectural model to accurately depict their design. In 2006, participants design a retirement home (maximum 1600 square feet) to accommodate an older couple downsizing from a larger home.

Career Comparisons
  Participants (one individual per chapter) thoroughly research various technology-related careers that are associated with one of the following technology areas: Bio-Technology, Communications, Energy and Power, Engineering, Manufacturing, Medical, Technology Education Teaching, and Transportation.  After documenting the research, each student submits a cover letter and resume for one of the careers and completes a job application on site.  Finalists also participate in an on-site job interview.

Chapter Team (Written and Oral)
  Participants (one team of six members per chapter) take a written parliamentary procedures test in order to proceed to the finals, in which they perform an opening ceremony, dispose of three items of business, and perform a closing ceremony within a specified time period.

Computer Aided Design 2D, Architectural
  Participants (one individual per state) create representations, such as foundation and/or floor plans, and/or elevation drawings, and/or details of architectural ornamentation or cabinetry.

Computer-Aided Design 3D, Engineering 
Participants (one individual per state) create 3D computer model(s) of an engineering or machine object, such as a machine part, tool, device, or manufactured product. Students may be expected to extract a 2D representation from their 3D model.

Computer Aided Design, Animation, Architectural
  Participants (one individual per state) are given a hard copy sketch from which to develop an animated technical drawing using computer-aided design tools. 

Computer-Aided Design Animation, Engineering
  Participants (one individual per state) are given a hard copy sketch from which to develop an animated technical drawing using computer-aided design tools.

Construction Systems 
 Participants (one team of two members per chapter) complete a written test that covers general construction systems knowledge.  Finalist teams demonstrate their knowledge by solving a construction systems problem that is announced on site.

Cyberspace Pursuit 
Participants (one team of three to five members per chapter) are required to create and launch a World Wide Web site that features the school’s technology education program, the TSA chapter, and the chapter's solution to a technology design brief. Finalists take an on-site oral examination that covers general knowledge of the World Wide Web and their own site.

Desktop Publishing
  Participants (one individual per state) develop a notebook that includes a tri-fold pamphlet, a three-column newsletter, and a poster.  All participants (not just finalists) then work to solve an on-site problem that demonstrates their abilities to use the computer to design, edit, and print materials for publication.

Dragster Design 
Participants (two individuals per chapter) design, produce working drawings, and build a CO2-powered dragster.

Electronic Research and Experimentation
  Participants (two teams per chapter) research, plan, design, and construct an electronic device. Entries are evaluated on quality of research, ingenuity and complexity of the device, and effectiveness of the exhibit display.

Engineering Design 
 Participants (one team of three to five members per chapter) work as part of a team to solve a design problem.  Through use of a model/prototype, display and design notebook, the team explains in detail how it has solved the problem and the solution’s impact on society and the environment.  Finalists demonstrate the problem and solution in a timed presentation.

Extemporaneous Presentation 
 Participants (one individual per chapter) give a three to five minute speech fifteen minutes after having drawn a card on which is written a technology or TSA topic for their speech.

Film Technology 
Participants (three teams per state) develop a film/video that focuses on a subject of their choice from one or more of the following areas: the arts, social studies, science, or technology. Possible subjects include but are not limited to social study documentaries, nature films, advertisements, comedies, or dramas.  Sound may accompany the film/video.

Flight Endurance 
 Participants (limited to two individuals per chapter) analyze flight principles with a rubber band-powered model aircraft.

Imaging Technology 
Participants (one individual per chapter) create and present a static photographic display of prints they have taken and processed during the current school year and that depict the current year’s published theme.  Ten qualifying finalists participate in an on-site event in which they record images and prepare a storyboard for a display of newsworthy TSA conference activities and events.  The theme for 2006 is “Along the Road.”

Manufacturing Prototype  
 Participants (one team per chapter) design and manufacture a prototype of a product and provide a description of how the product could be manufactured in a state-of-the-art American industry.  The theme for 2006 is “a safety accessory for a child under the age of five years with written instructions and appropriate marketing package.”

Medical Technology 
 Participants (one team, with two or more members per chapter) conduct research on a contemporary medical technology problem of their choosing, document their research, and create a display. The steps used in the solution of the problem may be student-performed research or a re-creation or simulation of research performed by the scientific community. If appropriate, a model or prototype of the solution may be included in the display.

Prepared Presentation 
 Participants (three individuals per state) deliver an oral presentation that includes audio and/or visual enhancement based on the theme for the current year’s conference. The 2006 theme is “TSA, Pathway to Tomorrow.”

Promotional Graphics
  Participants (two individuals per chapter) develop and present a graphic design that can be used as a TSA recruitment tool and that includes the theme for the next year’s conference.  In 2006, participants must include the theme for the 2007 conference, “TSA, Breaking Down Boundaries.”

Robotics (Radio Control)
  Participants (one team of two members per chapter) design, fabricate, test, and demonstrate the use of a radio-controlled robot that collects and distributes a load during a five minute demonstration.  Evaluation is based on performance, vehicle craftsmanship, and documentation of design efforts.

Scientific and Technical Visualization (SCIVIS) 
 Participants (one team per chapter) develop a visualization focusing on a subject or topic from one or more of the following areas: technology, engineering, science, mathematics, social studies, or the arts. 

Structural Engineering
  (one team of two members per chapter) Participants work as part of a team, on site with supplied materials, to build a model of a structure that is destructively tested to determine design efficiency.

System Control Technology 
Participants (one team of three members per state) work as part of a team on site to develop a computer-controlled model-solution to a problem, typically one from an industrial setting. Teams analyze the problem, build a computer-controlled mechanical model, program the model, explain the program and mechanical features of their model-solution, and leave instructions for evaluators to operate the device.

Technical Research and Report Writing 
Participants (one individual per chapter) conduct research in an announced technological area and, using the knowledge and resources gained from this research, write a comprehensive report on a selection of three related subtopics designated on site. The topic for 2006 is “Global Warming” with these subtopics: “Fact or Fiction,” “Solutions,” and “Environmental Impact.”

Technical Sketching and Application 
Participants (two individuals per chapter) complete a written test in order to qualify as finalists. Finalists then demonstrate their ability to solve an on-site engineering graphic problem using standard drafting techniques.

Technological Systems 
Participants (one team of two members per chapter) work as part of a team to solve a given problem that involves communication, transportation, construction, manufacturing, and/or agriculture/biotech systems. Teams also develop a model, provide documentation of their solution, and prepare a display. Finalists demonstrate their solution in a timed presentation. The 2006 topic is “Technology Solutions to Economic Problems.”

Technology Bowl (Written and Oral)
  TSA chapter teams (one team of three members per chapter) complete a written, objective test in order to qualify for oral question/response, head-to-head team competition.

Technology Challenge  Participants
(one team of two members per chapter)  design, fabricate, and demonstrate the application and control of mechanical, fluid, and electrical power by designing a “Rube Goldberg device” that applies power and energy principles. Evaluation is based upon exact 90-second duration from the release of the billiard ball to final activation; application of mechanical, fluid, and electrical energy principles; and craftsmanship.

Technology Problem Solving  Participants
(one team of two members per chapter) use problem solving skills and limited materials to develop a solution to a problem given on site.  Participants are required to work as a team to provide the best solution, which is measured objectively.

Transportation Modeling 
(one individual per chapter) Using only certain materials and following required specifications, participants design and produce, a CO2-powered scale model of a vehicle that fits the annual design problem and that takes appearance and performance into consideration. The problem for 2006 is to design an all-terrain vehicle (ATV).

 

 

 

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